Tips & strategy

Ghost Hunter beginner tips: aiming the bow, gift boxes and clearing the first three levels

Five attempts, two cleared levels and one wasted run aiming the wrong way. Here is what we would tell a new hunter.

Ghost Hunter Level 3, Windy Hollow: two raven ghosts flying under a full moon, a green snake ghost on a gravestone at left, wind streaks across a purple graveyard, the bow at bottom centre inside a dashed aiming circle, five hearts, Score 235, Target 900 and 0:44 left

Ghost Hunter is tyttoot's Halloween archery game: a bow sits at the bottom of a moonlit graveyard, cartoon animal ghosts pop up from behind tombstones or flap across the sky, and you have under a minute to shoot enough of them to hit a score target. It is cute rather than scary, which makes it an easy pick for a family Halloween game night.

We played the web version on 13 October 2026 in a desktop browser with a mouse. In about fifteen minutes we made five attempts, cleared Level 1 and Level 2 and lost Level 3 with eight seconds left. Every screenshot here is from that session, and every number is one we actually saw.

Getting started

No account is needed. The menu offers Play, Levels, Leaderboard, Gallery, How to play, Contact and Settings. In Settings you can type a hunter name (it is what the online leaderboard shows), switch sound effects and background music on or off, and pick one of eight languages: English, Vietnamese, Traditional and Simplified Chinese, Japanese, Spanish, Hindi and French.

Ghost Hunter How to play screen with four picture cards: Drag & release (an arrow flying up from the bow toward a bat ghost), Shoot it down (an arrow hitting a bone thrown by a snake ghost), Grab gifts (a +15 gift box with fire, ice and other upgrade icons) and Beat the clock (a timer ring reading 53/60)
How to play is four picture cards with no written rules, so the rest of this guide fills in the gaps.

The How to play screen is pictures only. That is fine for kids, but it leaves out the one thing that tripped us up.

Aiming: drag toward the ghost, not away from it

You press on the bow at the bottom centre, drag, and let go to fire. A dashed circle around the bow marks the area where you can drag, and a dashed line shows your aim.

The arrow flies in the direction you drag, toward your pointer. If you are used to slingshot games where you pull back and the shot goes the other way, your first arrows will sail off into the sky. That is exactly what happened on our first attempt: we finished Level 1 with a score of 0. Once we started dragging toward the ghost we wanted, the game clicked.

The game's help text also says that pulling farther from the bow makes a stronger, faster arrow, so for ghosts near the top of the screen drag right out to the edge of the circle.

The ghosts and what they are worth

Ghost Hunter Gallery of nine ghosts with their points: Snail 10, Snake 20, Spider 35, Elephant 50, Lion 80, Octopus 100, Bat 25, Raven 45 and Owl 70
The Gallery lists all nine ghosts and their points.

There are nine ghosts. Six of them peek out from behind gravestones and three fly across the sky:

WhereGhostPoints
TombsSnail10
TombsSnake20
TombsSpider35
TombsElephant50
TombsLion80
TombsOctopus100
SkyBat25
SkyRaven45
SkyOwl70

In our three levels we met the snail, snake, spider and lion on the tombs, and the bat, raven and owl in the air. Tomb ghosts duck back down after a moment, so shoot as soon as one appears. Fliers cross the whole field, which gives you more time but a moving target.

Misses make it harder

Ghost Hunter Level 1, Quiet Graves: a snail ghost on a gravestone at left and a spider ghost on a gravestone at right, the word Faster! in red mid-screen, five hearts, Score 0, Target 330, 0:39 left
Every miss flashes 'Faster!' and the ghosts speed up.

Each missed arrow flashes Faster! and the ghosts speed up. On our second attempt we sprayed arrows, the ghosts got quicker and quicker, and we ran out of time at about 120 of 330 points. Spamming shots feels productive but works against you. Take a breath, line up the dashed aim line, and fire.

Hearts and thrown objects

You have five hearts, shown at top left. Ghosts sometimes throw things at the bow; in our session it was a bone on Level 3, and the game's help mentions shards and ectoplasm too. Shoot a thrown object before it reaches you or you lose a heart. According to the game's help, a shield charge can block one hit, and on Level 2 we saw Blocked! pop up near the bow. In our runs the clock, not the hearts, was what beat us: we finished Level 2 with only two hearts left but still won.

Gift boxes: the real way to score

Ghost Hunter Level 2 at 0:32 with Score 680 of Target 700: ice arrows flying at left, a +45 hit inside a blue ring, the messages Blocked! and +Rapid fire near the bow, upgrade counters under the score bar, four of five hearts
Level 2: a hit is blocked, a gift adds Rapid fire, and ice arrows land a +45.

Shot ghosts sometimes drop gift boxes. A gift adds points straight away (we saw +15, +20 and once +100) and gives you an upgrade on the spot. The ones we got were Rapid fire, Speed, Triple shot, and fire and ice arrows; the game's help also lists shields, dodge, slow and other arrow types we did not see. Your active upgrades show as small counters under the score bar.

Gifts are the reason our Level 1 win looks so odd on paper: we cleared it with 3% accuracy. Five gifts and five upgrades did most of the work, and the +100 gift alone was almost a third of the target. If a gift box appears, shooting it is nearly always worth more than the ghost next to it.

Reaching the target

Ghost Hunter Level clear card: Level 1, Quiet Graves, Score 415 / 330, Hunt time 0:31, Accuracy 3%, Ghosts 6, Gifts 5, Upgrades 5, five of five hearts, New best, Next level unlocked, with Play Again, Next Level, Levels and Home buttons
Our Level 1 clear: 415 points against a 330 target, in 31 seconds, with 3% accuracy.

When your score passes the target, the game shows Target reached! Keep hunting! and a short bonus countdown (ours read "Keep hunting: 6s"), so you can push your score higher before the level ends. The result card then shows your score against the target, hunt time, accuracy, ghosts, gifts and upgrades, plus hearts left and whether you set a new best.

If time runs out before you reach the target, we did not see a game-over card. The game went straight back to the level map each time. Don't worry that something broke; just pick the level again.

The Haunted Path: what our first three levels looked like

Ghost Hunter Haunted Path map: twelve level nodes on a dotted path through a graveyard, levels 1, 2 and 3 unlocked with targets 330, 700 and 900, the other nine locked with small icons for modifiers such as wind, darkness, shields and swaps
Haunted Path: twelve levels, unlocked one at a time. Locked levels already show their modifier icons.
LevelNameTargetTimeOur result
1Quiet Graves3300:55Won on the third try: 415 in 0:31, 5 of 5 hearts
2First Flight7000:55Won first try: 715 in 0:43, 2 of 5 hearts
3Windy Hollow900about 0:55Lost: 685 with 0:08 left, then the clock ran out

Level 2 is where the fliers start to matter: an owl is worth 70, as much as seven snails. Level 3 adds wind, shown as streaks across the screen, and the target jumps to 900, so you need both accuracy and a gift or two. The nine locked levels already show icons for things like wind, darkness, shields and swaps, so expect each new level to add a twist.

Our tips, in one list

  1. Drag toward the ghost. The arrow flies the way you drag, and a longer drag shoots faster.
  2. Aim before you fire. Every miss makes the ghosts faster.
  3. Prioritise gifts, then big ghosts. Gifts give points and an upgrade at once. After that, look for lions, octopuses and owls rather than snails.
  4. Shoot tomb ghosts the moment they peek. They hide again quickly.
  5. Watch for thrown bones. One arrow saves a heart.
  6. Keep hunting after the target. The bonus countdown adds points to your best score at no risk.

Leaderboard and name

The online leaderboard shows your hunter name and best score. After our lost Level 3 run it listed our name with 850 points, so a run can count there even when you miss the level's target. If you play with children, set a nickname rather than a real name in Settings.

Where to play

Ghost Hunter is playable in the browser and on Android; an iPhone and iPad version is listed as coming soon. The links below come straight from the official store list.

Spotted a mistake or have a tip of your own? Tell us on the contact page. Contact